Doing a test with an object that has procedural displacement, just bercon noises and cellular maps. Exporting from 3dsmax and importing into houdini, the object seems to be rendering "fine", and doing all the displacement calculations, however i don't have access to the displacement tree that is present in 3dsmax.
Clicking "import materials" shows me 2 (?) random materials that have no connection to 3dsmax. And i have found no way to access the displacement maps.
What's the workaround for this?
Vray for Houdini latest nightly, Max 2020 - Vray Next 3.1
Here are some images
Clicking "import materials" shows me 2 (?) random materials that have no connection to 3dsmax. And i have found no way to access the displacement maps.
What's the workaround for this?
Vray for Houdini latest nightly, Max 2020 - Vray Next 3.1
Here are some images
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