Hi again
Was trying to create a simple select materials AOV exports, and bumped into an issue.
In 3ds max using Vray I was always able to export the components of a blend material but in Houdini is not behaving the same way, see attached images and test scene (3ds max and houdini scenes).
In houdini it's always exporting the final blended of all sheders in the blend even when targeting the individual shaders that make up the blend, and in 3ds max the material selects of those same individual components of the blend gave me the individual shaders in their blended amount.
Best,
David.
Was trying to create a simple select materials AOV exports, and bumped into an issue.
In 3ds max using Vray I was always able to export the components of a blend material but in Houdini is not behaving the same way, see attached images and test scene (3ds max and houdini scenes).
In houdini it's always exporting the final blended of all sheders in the blend even when targeting the individual shaders that make up the blend, and in 3ds max the material selects of those same individual components of the blend gave me the individual shaders in their blended amount.
Best,
David.
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