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[HOU-1865] v-ray license hungry issue with houdini

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  • [HOU-1865] v-ray license hungry issue with houdini

    Hi, we're trying to render a file that has multiple render engines set up and v-ray is causing some issues. From our tests, it appears that if there is a v-ray rop in a file, it will ping the license server to see if a license is available, even if the v-ray rop isn't the one being rendered. It doesn't end up taking a license, but there needs to be one available to not get any errors. So essentially we're using one license less than we are have just so we can render with other engines at the same time.

    Short of splitting our files apart into v-ray and non v-ray, is there anything we can do?
    Thanks!
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