Hey Team,
ran into an issue and can't figure out what's going on. I have a GEO node, with a FILE node inside and MAT node connected to it - assigning materials to FBX prim groups. CPU handles all materials correctly, but GPU reverts to default material after 9 material selections. Makes me think there's a limitation on max. number of materials (??)
See attached screenshots, note bumper reverts to default material with GPU.
Anyone could chime in if I'm missing something? Uploaded the scene, let me know if you need the download link.
18.0.416 and using nightly 7fd169b.
Thanks,
Chris.
ran into an issue and can't figure out what's going on. I have a GEO node, with a FILE node inside and MAT node connected to it - assigning materials to FBX prim groups. CPU handles all materials correctly, but GPU reverts to default material after 9 material selections. Makes me think there's a limitation on max. number of materials (??)
See attached screenshots, note bumper reverts to default material with GPU.
Anyone could chime in if I'm missing something? Uploaded the scene, let me know if you need the download link.
18.0.416 and using nightly 7fd169b.
Thanks,
Chris.
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