Hi,
There seems to be an issue with the VRay Dirt calculation in IPR mode, the result is quite different when rendered in bucket mode,. This is quite bad, after spending a couple of hours building shaders only using the IPR, I find out my shaders look completly off when rendered in bucket mode....
Example image and test scene attached.
The result is very dim in IPR:
Best,
David.
There seems to be an issue with the VRay Dirt calculation in IPR mode, the result is quite different when rendered in bucket mode,. This is quite bad, after spending a couple of hours building shaders only using the IPR, I find out my shaders look completly off when rendered in bucket mode....
Example image and test scene attached.
The result is very dim in IPR:
Best,
David.
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