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  • standalone OSL problem

    Hi guys,
    I do have a problem with osl shader when I try to render exported vrayscene with standalone.
    osl shader is rendered black and i got this error message:

    [2020/Jul/4|22:59:36] [80 MB] |obj|XXXXXX|chrome|steel_IOR :: OSL include variable is VRAY_OSL_PATH=(null)
    [2020/Jul/4|22:59:36] [80 MB] |obj|XXXXXX|matnet1|chrome|steel_IOR :: OSL standard header is (null)
    ERROR: Attempt to load shader "P:/19012_DOCA_STUFF/users/osl_shaders/complex_ior.osl" with empty OSO data.
    [2020/Jul/4|22:59:36] [80 MB] error: [OSLIntegrator::makeOSOFromString] Could not find stdosl.h. Please check VRAY_OSL_PATH
    [2020/Jul/4|22:59:36] [80 MB] |obj|XXXXXX|matnet1|silver|steel_IOR :: OSL include variable is VRAY_OSL_PATH=(null)
    [2020/Jul/4|22:59:36] [80 MB] |obj|XXXXXX|matnet1|silver|steel_IOR :: OSL standard header is (null)
    [2020/Jul/4|22:59:36] [80 MB] error: [OSLIntegrator::makeOSOFromString] Could not find stdosl.h. Please check VRAY_OSL_PATH
    [2020/Jul/4|22:59:36] [80 MB] Preparing scene for rendering...: done [ 0h 0m 0.0s]

    Anybody knows what is wrong?

    Best,
    Doca

  • #2
    Well, have you checked the contents of VRAY_OSL_PATH variable? Is it set? It should point to "YOUR_PATH_TO_VFH/appsdk/bin/" where stdosl.h is located.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
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