Hi there.
I'm having a frustrating issue with illuminating a scene simply lit by an image sequence (initially an .exr sequence) as an environment.
I've rendered a quick low-res (equirectangle) test of a cloudless sky in Terragen that I was going to feed into a Vray Lightdome. When I load a frame individually it renders correctly, but when I try and change the option in the texture loader to "Show sequences as one entry" to load the image sequence the image just renders grey at all points of my animation.
I originally was trying to load .exr's so I thought it could be a export issue with Terragen so I've tried every format (even JPG's) but I'm still having the same issue. So it seems to be a problem within the Houdini/Vray texture loader.
I also tried to create a regular Houdini Environment light and then convert it into a Vray Lightdome. I still got the same result.
Any ideas would be greatly appreciated.
Os
I'm having a frustrating issue with illuminating a scene simply lit by an image sequence (initially an .exr sequence) as an environment.
I've rendered a quick low-res (equirectangle) test of a cloudless sky in Terragen that I was going to feed into a Vray Lightdome. When I load a frame individually it renders correctly, but when I try and change the option in the texture loader to "Show sequences as one entry" to load the image sequence the image just renders grey at all points of my animation.
I originally was trying to load .exr's so I thought it could be a export issue with Terragen so I've tried every format (even JPG's) but I'm still having the same issue. So it seems to be a problem within the Houdini/Vray texture loader.
I also tried to create a regular Houdini Environment light and then convert it into a Vray Lightdome. I still got the same result.
Any ideas would be greatly appreciated.
Os
Comment