It seems reflection/refraction masks are not working as expected.
Reflection/refractions basically disappear when there is anything other than * in the mask field (even if you put a space behind the star).
I hope this can be easily fixed as this is extremely high priority for us.
We are getting some funky warnings in the console as well like this:
sphere_chrome void __cdecl OP_Parameters::evalStringT(class UT_String &,const class UT_StringRef &,int,double,int) const: Invalid parameter name ""
V-Ray for Houdini, build 8210 / 0cbf912
V-Ray Core, 4.30.03 / a392470c from Sep 1 2020
Reflection/refractions basically disappear when there is anything other than * in the mask field (even if you put a space behind the star).
I hope this can be easily fixed as this is extremely high priority for us.
We are getting some funky warnings in the console as well like this:
sphere_chrome void __cdecl OP_Parameters::evalStringT(class UT_String &,const class UT_StringRef &,int,double,int) const: Invalid parameter name ""
V-Ray for Houdini, build 8210 / 0cbf912
V-Ray Core, 4.30.03 / a392470c from Sep 1 2020
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