Hey guys,
I'm trying to randomly apply multiple textures to books I scattered with copy to points, randomly rotated with a for each loop, and unpacked. I followed this thread: https://forums.chaosgroup.com/forum/...98#post1071698 and tried using Multi ID Texture to try and add different diffuse textures to each individual book with the sampler node and random_by_polyshell.
It seems to work, except I can only get at most 2 textures to show on the books out of the 4 I'm testing with. Ideally, I'd have 20 different textures for the diffuse and bump of the material, to create a wide variety of books. Any help trying to make this happen would be greatly appreciated.
I'm using V-Ray Core, 5.00.50 and Houdini 18.5.351
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I'm trying to randomly apply multiple textures to books I scattered with copy to points, randomly rotated with a for each loop, and unpacked. I followed this thread: https://forums.chaosgroup.com/forum/...98#post1071698 and tried using Multi ID Texture to try and add different diffuse textures to each individual book with the sampler node and random_by_polyshell.
It seems to work, except I can only get at most 2 textures to show on the books out of the 4 I'm testing with. Ideally, I'd have 20 different textures for the diffuse and bump of the material, to create a wide variety of books. Any help trying to make this happen would be greatly appreciated.
I'm using V-Ray Core, 5.00.50 and Houdini 18.5.351
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