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[PHI-5938] Resampling Vel fields, not working.

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  • [PHI-5938] Resampling Vel fields, not working.

    Resampling velocity fields aren't working in Vray 4 and 5 to recreate just take any VDB, and resample vel fields to be 1/2 the res of the density field. This means I have to store the full-res fields for vel, and that alone takes up 40-50% of the total VDB cache on disk. Super annoying from a storage and IO point of view.
    Can this be fixed? thanks

    This works fine in Mantra, 3DL, and Arnold by the way.
    Last edited by hsz; 14-12-2020, 09:30 PM.

  • #2
    Hey hsz ,

    indeed that is the case - the volume grid shader expects all fields to have the same voxel size. This RFE is already logged in our tracker - the developers are currently working on absorption and anisotropic scattering so once that is out of the way, I hope we'll be able to focus on improvements such as the one you've requested.

    I'll keep you posted.

    Best regards!
    gosho.genchev@chaosgroup.com

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    • #3
      the developers are currently working on absorption and anisotropic scattering
      Well this is music to my ears!

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      • #4
        +1 for this, half res velocities really help
        Hristo Velev
        MD/FX Lead, Bottleship VFX
        Sofia, Bulgaria

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        • #5
          Checking on this, since it has been quite a while. Any updates on this? Thanks!

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          • #6
            Hey hsz ,

            The development team recently implemented support for sampling a single vector field for e.g. velocity or smoke color. Support for downsampled fields is also on the roadmap for future updates yet I can't claim with certainty when it will be ready. We will be sure to inform you once that makes it into V-Ray for Houdini.

            Best regards!
            gosho.genchev@chaosgroup.com

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