Hi,
When using displacement in a shader and we override that shader in a ROP with the override material option, the displacement of the original shader still renders. No matter if that new override shader displacement or not.
When using an override material in the ROP, that should override every material properties, surface, displacement, volume. And if that override material also has displacement, that should also be rendered.
V-Ray Next and Windows.
Best,
David.
When using displacement in a shader and we override that shader in a ROP with the override material option, the displacement of the original shader still renders. No matter if that new override shader displacement or not.
When using an override material in the ROP, that should override every material properties, surface, displacement, volume. And if that override material also has displacement, that should also be rendered.
V-Ray Next and Windows.
Best,
David.
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