Hi,
In the V-ray Proxy page of the V-Ray manual it reads: "Meshes are exported to a special .vrmesh file format. This file contains all geometric information for a mesh such as vertices and face topology as well as texture channels, face material IDs, smoothing groups, and normals. In short, everything that is needed to render the mesh is included in the file."
But if the mesh contains extra attributes those are not being included in the file, is this a bug or a feature? Only UVs, normals and matIDs are saved?
Best,
David.
In the V-ray Proxy page of the V-Ray manual it reads: "Meshes are exported to a special .vrmesh file format. This file contains all geometric information for a mesh such as vertices and face topology as well as texture channels, face material IDs, smoothing groups, and normals. In short, everything that is needed to render the mesh is included in the file."
But if the mesh contains extra attributes those are not being included in the file, is this a bug or a feature? Only UVs, normals and matIDs are saved?
Best,
David.
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