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Material texture presets path doesn't work

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  • Material texture presets path doesn't work

    Hi,
    I have a problem that the path mapping of the textures inside of the V-RAY Material Presets don't work.
    Maybe I haven't set up my Houdini.env correctly, but I can't find it in the docs.

    Here my env:

    # V-RAY
    VFH_ROOT="/Applications/ChaosGroup/vray_adv_51020_houdini18.5.596"

    VRAY_APPSDK="${VFH_ROOT}/appsdk"
    VRAY_OSL_PATH="${VRAY_APPSDK}/bin"
    VRAY_UI_DS_PATH="${VFH_ROOT}/ui"
    VFH_HOME="${VFH_ROOT}/vfh_home"
    VFH_PATH="${VFH_HOME}/bin:${VRAY_APPSDK}/bin"

    PATH="${VFH_PATH}:${PATH}"
    HOUDINI_PATH="${VFH_HOME}:${HOUDINI_PATH}:&"

    HOUDINI13_VOLUME_COMPATIBILITY=1
    HDF5_DISABLE_VERSION_CHECK=1
    #
    # V-Ray for Houdini End

    Attached you see the error while rendering.

    I am on Mac 11.4.

    Thanks a lot,

    Helge

  • #2
    Dear pixeltrain, hello.

    You don't have to load V-Ray from the houdini.env file.
    Please type just:

    Code:
    # V-RAY
    
    VFH_ASSET_PATH = "[COLOR=#e74c3c]/Users/support/Documents[/COLOR]/V-Ray Material Library/assets"
    
    HOUDINI13_VOLUME_COMPATIBILITY=1
    HDF5_DISABLE_VERSION_CHECK=1
    #
    # V-Ray for Houdini End
    Just replace the right folder path where the assets are downloaded.

    Share if there are any problems or questions.
    I have just tested it on 11.4.

    Let the Library live on MacOS.
    Tsvetomira Girginova | chaos.com
    3D Support (AEC,HOU,C4D) Team Lead | contact us

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