Hello,
I came across a weird bug with my HDA.
I have an entire scene with the renderer included saved inside a HDA. And some parameters of the vrayRenderer (Export Filepath, Filepath, Valid Frame Range, Start/End, Render to Disk) are linked up to the asset. In the asset I then use the "$OS" function in the "Export Filepath" and "Filepath" to make the renderoutput dependent of the current node name of the asset.
If I then render the vray scenes to the disk by "render frame range" and then submit it to deadline it works fine, but once I change the name of the asset (and with that the renderoutput) and then submit the vray scenes to deadline it only renders the first frame correctly and the other frames are rendered black.
If I use "render current frame" and export each vrscene individually it works correctly too.
Example Scene with Asset provided as attachment.
Greetings Lucca
I came across a weird bug with my HDA.
I have an entire scene with the renderer included saved inside a HDA. And some parameters of the vrayRenderer (Export Filepath, Filepath, Valid Frame Range, Start/End, Render to Disk) are linked up to the asset. In the asset I then use the "$OS" function in the "Export Filepath" and "Filepath" to make the renderoutput dependent of the current node name of the asset.
If I then render the vray scenes to the disk by "render frame range" and then submit it to deadline it works fine, but once I change the name of the asset (and with that the renderoutput) and then submit the vray scenes to deadline it only renders the first frame correctly and the other frames are rendered black.
If I use "render current frame" and export each vrscene individually it works correctly too.
Example Scene with Asset provided as attachment.
Greetings Lucca