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(Fixed) [HOU-2812] Can't find a way for converting floats to color on GPU

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  • (Fixed) [HOU-2812] Can't find a way for converting floats to color on GPU

    Hi,

    there's the TexRgbaCombine node, which does not work on GPU. Also this node seems to be deprecated:

    Click image for larger version  Name:	TexRgbaCombine.jpg Views:	105 Size:	19.9 KB ID:	1132552

    I can't find that mentioned Float3ToAColor node. Is there another way? I'm currently stuck at this point.
    Last edited by Gosho.Genchev; 03-12-2021, 05:41 AM.

  • #2
    Same here, how do you from Float to Vector and vector to floats? Thanks. Talking about GPU

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    • #3
      Could you pls post the .hip files with setups that do not work? I guess it'll be easier to fix such issues this way...
      V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
      andrei.izrantcev@chaos.com
      Support Request

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      • #4
        if you change to GPU rendering there are gray out you can not use them. you can check this for yourself.

        Attached Files

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        • #5
          I've added TexFloat3ToAColor yesterday, could you pls try that one?
          But now I also think I could probably auto-convert rgba combine node to float3toacolor internally export time...
          V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
          andrei.izrantcev@chaos.com
          Support Request

          Comment


          • #6
            Thanks, I saw in the latest daily and I believe is working, however, how do you split color into float or vector to float in Vray, I tried to look for a node but I didn't find it. You have a color to float but is a single. I added what RS has and also you can just compare it to Houdini's own vector to float. Maybe a missing something here?
            Attached Files

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            • #7
              Hey,

              Use a "color channel" texture.

              https://docs.chaos.com/m/mobile.action#page/44733717

              Actually, use 3 of them so you can output each channel component. For ease, you can also make this setup into an hda.

              Best,
              David.
              David Anastácio // Accenture Song - VFX
              https://www.accenture.com/us-en/serv...visual-effects

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              • #8
                forgot about this one - thanks for the reminder! I still wish was something more like a vector to float straight from Vray.

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                • #9
                  Yeah, a single node that handles vec2float would be greatly appreciated. What about performance? Is there any performance impact by using 3 color channel nodes to convert a vector to floats in comparison to a single node solution (that is currently not available)? If so, that would push the need for such a node even more.

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