Hi there,
I found an issue that is connected to alembics and cryptomatte:
When using alembics with baked in material paths where one packed alembic holds multiple materials and DOF or motionblur is used, the sampling quality of the cryptomatte is poor in the areas of overlapping materials of the same packed primitive and the objects are out of focus/ motionblurred.
Here are two images of the same thing, one rendered with alembics, the other one with unpack geometry. in the image with the issues, you can see that the purple mask is ok at its left side. That is because it is overlapping with another object (pack alembic). where it is not ok, its overlapping with the same alembic.
I did an official support case for this as well where I uploaded a scene that demonstrates the issue.
I found an issue that is connected to alembics and cryptomatte:
When using alembics with baked in material paths where one packed alembic holds multiple materials and DOF or motionblur is used, the sampling quality of the cryptomatte is poor in the areas of overlapping materials of the same packed primitive and the objects are out of focus/ motionblurred.
Here are two images of the same thing, one rendered with alembics, the other one with unpack geometry. in the image with the issues, you can see that the purple mask is ok at its left side. That is because it is overlapping with another object (pack alembic). where it is not ok, its overlapping with the same alembic.
I did an official support case for this as well where I uploaded a scene that demonstrates the issue.
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