Hi!
We found an issue with custom aovs that we are adding inside the material builder. When having the same aov name
in more than one shader they are added to each other.
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here is how its set up. Emissive material for the beauty. And same texture in the aov slot on the vrayOutput
RGB channel

AOV1 channel
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This is kind of urgent for us to get fixed.
Thank you in advance!
"vrayHoudiniVersion": ["51020", "18c8f5e"],
/Hannes
We found an issue with custom aovs that we are adding inside the material builder. When having the same aov name
here is how its set up. Emissive material for the beauty. And same texture in the aov slot on the vrayOutput
RGB channel
AOV1 channel
This is kind of urgent for us to get fixed.
Thank you in advance!
"vrayHoudiniVersion": ["51020", "18c8f5e"],
/Hannes
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