I have wierd issue with menu in Vray Image Node... I am building a material preset for Megascans, so I can easily just type the name of the asset and shader would be build itself based on their convention.
I wanted to add couple of controls for HDA, however when I try to link the UV type in interface it would change to float so it is not controllable anymore.
See the attachment.
Not sure if its an issue of Houdini or Vray...
I wanted to add couple of controls for HDA, however when I try to link the UV type in interface it would change to float so it is not controllable anymore.
See the attachment.
Not sure if its an issue of Houdini or Vray...
Comment