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Issues with UV menu

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  • Issues with UV menu

    I have wierd issue with menu in Vray Image Node... I am building a material preset for Megascans, so I can easily just type the name of the asset and shader would be build itself based on their convention.
    I wanted to add couple of controls for HDA, however when I try to link the UV type in interface it would change to float so it is not controllable anymore.
    See the attachment.
    Not sure if its an issue of Houdini or Vray...
    Attached Files

  • #2
    The parameter is of type string. I've no idea why Houdini is changing type for you. We have no control over this.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      Originally posted by bdancer View Post
      The parameter is of type string. I've no idea why Houdini is changing type for you. We have no control over this.
      I see, I will turn to the Side FX support then. Thanks

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