Using Houdini 18.5.563
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The setting "Enabled in Viewport" on the vray light dome does not respect node visibility nor viewport lighting modes.
If I disable node visibility on the vrayLightDome node the hdri is still visible in the viewport.
This happens even when you have the disable lighting option for the viewport enabled.
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If the display flag of a node is off, there should be nothing related to it visible in the viewport.
To replicate, create a light dome, path it to a texture, make sure enabled in viewport is checked and then turn off visibility on the display flag of the node, also try toggling to Disable Lighting in the viewport side tools bar. There is no impact and the hdri stays visible.
I've tried this on various builds and they all have the same behavior.
David Eschrich
CG Technical Supervisor
Zoic Studios
The setting "Enabled in Viewport" on the vray light dome does not respect node visibility nor viewport lighting modes.
If I disable node visibility on the vrayLightDome node the hdri is still visible in the viewport.
This happens even when you have the disable lighting option for the viewport enabled.
If the display flag of a node is off, there should be nothing related to it visible in the viewport.
To replicate, create a light dome, path it to a texture, make sure enabled in viewport is checked and then turn off visibility on the display flag of the node, also try toggling to Disable Lighting in the viewport side tools bar. There is no impact and the hdri stays visible.
I've tried this on various builds and they all have the same behavior.
David Eschrich
CG Technical Supervisor
Zoic Studios
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