Is there any way to specify Light cache depth, the way we had before version 5? from Houdini.
Current versions defaults to 100. I know it`s possible to edit the vrscene file SettingsLightCache vraySettingsLightCache , or to pass the override as argument to standalone, but that`s cumbersome and will not affect renders directly from Houdini. So can this old settings still be exposed somehow?
As a user case - rendering lot of heavy volumes with Raytraced GI secondary bounces, and i need LC on for rest of the scene. Unfortunately using default 100bounces LC + Raytraced GI is an overkill. I was using 5-10 before, but as mentioned above, not so easy to set now.
Thanks!
Current versions defaults to 100. I know it`s possible to edit the vrscene file SettingsLightCache vraySettingsLightCache , or to pass the override as argument to standalone, but that`s cumbersome and will not affect renders directly from Houdini. So can this old settings still be exposed somehow?
As a user case - rendering lot of heavy volumes with Raytraced GI secondary bounces, and i need LC on for rest of the scene. Unfortunately using default 100bounces LC + Raytraced GI is an overkill. I was using 5-10 before, but as mentioned above, not so easy to set now.
Thanks!
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