Hello,
Attached is a test asset that shows an error which occurs in our main scene.
We are rendering per frame vrscenes with, in this scene, a rotating rubber toy. We control the render settings with exposed parameters in the HDA.
Unfortunately the renderoutput looks wrong when we render a sequence of e.g. 10 Frames. (One Frame is right and the others are wrong) We think it might be the same kind of problem than in our other thread. Maybe the wrong/no camera is used ?? The file size of the vrscenes seems to be correct.
This error does not happen if we render all the vrscenes manually frame by frame (change frame - hit render current Frame button and so on)
Since most of our renderpipelines rely a lot of this functionalitly we would be happy if you could provide a fast fix for this. Thank you very much!!
Asset and scene are provided. Let me know if you need more infos.
kind regards
Jon
Attached is a test asset that shows an error which occurs in our main scene.
We are rendering per frame vrscenes with, in this scene, a rotating rubber toy. We control the render settings with exposed parameters in the HDA.
Unfortunately the renderoutput looks wrong when we render a sequence of e.g. 10 Frames. (One Frame is right and the others are wrong) We think it might be the same kind of problem than in our other thread. Maybe the wrong/no camera is used ?? The file size of the vrscenes seems to be correct.
This error does not happen if we render all the vrscenes manually frame by frame (change frame - hit render current Frame button and so on)
Since most of our renderpipelines rely a lot of this functionalitly we would be happy if you could provide a fast fix for this. Thank you very much!!
Asset and scene are provided. Let me know if you need more infos.
kind regards
Jon
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