Scattering a file and using "packed disk primitive " I'm getting artifacts using the GPU, (I believe this is an old bug that came back) this doesn't happen on the CPU using one of the latest nightlies. Rendering volumes on the CPU are pretty slow, so please if this can be fixed asap it would be highly appreciated. Thanks.
Scene attached. I'm pushing the density on these examples so you can see the bug.
Scene attached. I'm pushing the density on these examples so you can see the bug.
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