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(done)[HOU-3169]Render region and overscan

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  • (done)[HOU-3169]Render region and overscan

    Hi,

    We have an issue with overscan and render region.

    When I set the screen window size on the sop camera to anything other than 1,1 it breaks the render region.

    Btw, it works in Maya.

    I have attached a sample hip:
    https://drive.google.com/file/d/1prp...ew?usp=sharing
    Last edited by chakarov; 03-05-2022, 01:13 PM.
    Jacob Børsting
    Head of Pipeline @ Ghost VFX

  • #2
    Hello jbvfx , I've reproduced and reported the issue.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      Any update on this one?

      We use overscan on all our shots and it would be great to be able to use render region as well.

      Alternatively maybe you can suggest temporary workarounds. Ie through the AppSDK.
      Jacob Børsting
      Head of Pipeline @ Ghost VFX

      Comment


      • #4
        Sorry to bump this again.

        Is there a workaround or fix for this? Maybe another way to apply the overscan values that doesn't reset/disable render region?
        Jacob Børsting
        Head of Pipeline @ Ghost VFX

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        • #5
          The problem is fixed in latest nightly builds.
          Georgy Chakarov | QA
          www.chaosgroup.com
          georgy.chakarov@chaosgroup.com

          Comment


          • #6
            Perfect! Thank you!
            Jacob Børsting
            Head of Pipeline @ Ghost VFX

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