Hi,
I am trying to emulate the lighting characteristics of the caustic reflections of a disco ball.
For this I want to project a texture through a spotlight. (The last time I have done this is 16 years ago ... maya software rendering)
But the vray spot light does no have a texture slot as the vray light rectangle has.
I can project a texture through an vray light rectangle and set the directionality to 1 to get it sharp. But it does not have the characteristic of a spot light.
I also tried to make the size of the are light as small as I could, and to reduce the directionality to 0.5 ish. But this results in a very noisy and still not sharp light pattern.
Help is apreciated
Cheers
Christian
I am trying to emulate the lighting characteristics of the caustic reflections of a disco ball.
For this I want to project a texture through a spotlight. (The last time I have done this is 16 years ago ... maya software rendering)
But the vray spot light does no have a texture slot as the vray light rectangle has.
I can project a texture through an vray light rectangle and set the directionality to 1 to get it sharp. But it does not have the characteristic of a spot light.
I also tried to make the size of the are light as small as I could, and to reduce the directionality to 0.5 ish. But this results in a very noisy and still not sharp light pattern.
Help is apreciated

Cheers
Christian
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