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(Fixed) [HOU-3597] Houdini crashes when Decal is inside a subnet

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  • (Fixed) [HOU-3597] Houdini crashes when Decal is inside a subnet

    Hi,
    In an empty scene, inside an empty Geo node, when I'm putting a V-ray Decal inside an empty subnet, while the subnet is opened, as soon as I go back to Geo or Obj context, Houdini crashes.
    It says Segmentation Error in console.

    I've tried this on multiple Houdini versions including 19.0.720, and 19.5.435 and on different versions on V-Ray as well, including 5.20.24 and the latest 6.00.21 [cf284949].

    I think this issue has been there for quite a while. Please see if you can recreate it at your end.

    Thank You
    Last edited by bdancer; 09-01-2023, 04:18 AM.

  • #2
    Hi mr_poddar , just tried it and seems to work with V-Ray6 latest nightly and official release build. Can you share the hip file.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      Hi chakarov
      Please find attached the zip containing .hiplc file.
      Attached Files
      Last edited by mr_poddar; 05-01-2023, 01:13 PM.

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      • #4
        Hi chakarov. Any update on this?

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        • #5
          Hi mr_poddar the issue is logged in our system. We will inform you here once it is fixed.
          Georgy Chakarov | QA
          www.chaosgroup.com
          georgy.chakarov@chaosgroup.com

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          • #6
            Hey mr_poddar ,

            The issue is resolved starting with the nightly builds from Jan 16, 2023.

            Hope that helps!
            gosho.genchev@chaosgroup.com

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            • #7
              Originally posted by Gosho.Genchev View Post
              Hey mr_poddar ,

              The issue is resolved starting with the nightly builds from Jan 16, 2023.

              Hope that helps!
              Thanks a ton!!

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