it appears that velocity blur is not working anymore on meshes. It does still work on points, though. This is true for vray 5 and 6.
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velocity blur not working on meshes
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Hey ronald_a ,
That's been a known issue for a while (as you've noticed) - we didn't fix it as 99% of workflows revolve around Alembics, and using 'regular' meshes degrades time to first pixel for artists. To top that off, this is the first report for this problem in 6 months, both on the forums and through the support system/private channels.
We can look into resolving it if it's important for you, though!
Best regards!
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This is still an issue and I'll fix this, thanks!
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Originally posted by Gosho.Genchev View Post
To top that off, this is the first report for this problem in 6 months
ronald_a maybe it will serve you as a workaround if you use a pack node at the very end of your stream. Than the mblur should work also with the mesh version.
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Hey Jon3D ,
Please do ping us in such cases in the future - if we knew it was blocking your work, we would've resolved it
Andrei has fixed this issue starting with today's nightly builds.
Best regards!
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