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water material renders seams and cast shadow option cause water to be opaque
water material renders seams and cast shadow option cause water to be opaque
I'm tring to split part of water surface for fx, but it shows seams in renders, I thought it was caused by shadow, so I turnned off cast shadow, but it turns opaque...
scenes are attached.
You are right, those are shadows ( if turn sun shadows off, the black line disappear ). If you want to split materials for fx and flat water you'll need to use blend material with a mask (could be an attribute). Splitting surface into separate object could affect reflections, refractions and shadows of water material.
thank you ! I'm too lazy to do it in comp but you are right should not split them(I know they perfectly match at spliting edge), now I just merge them into one object, and problem gone~
---------------------- @chakarov about the "cast shadow " object property, why does it cause the water to be opaque? is it normal?
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