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(Resolved) Anecdotal evidence of increased vrscene gen times from unused geo

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  • (Resolved) Anecdotal evidence of increased vrscene gen times from unused geo

    V-Ray for Houdini number:22114 hash:3bee253 from 03 Aug 2022 17:10
    V-Ray Core 5.20.24 [78921176] from 28 Jul 2022​

    Granted we're on an old version right now - but Im just wondering if there were or are known issues regarding non-relevant Houdini scene geometry adding additional time to vrscene generation time? ie I have a subnet that is not being called by the vrscene generation - but its causing the vrscenegen time to go from max 10 seconds to 3m/frame. This is geo that should be entirely ignored by vray. Does this sound plausible?
    Last edited by Gosho.Genchev; 28-02-2023, 10:54 AM.
  • Answer selected by Gosho.Genchev at 28-02-2023, 10:54 AM.

    We can ignore this post - the artist missed some connections elsewhere in their network that went unchecked! Many thanks

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    • #2
      We can ignore this post - the artist missed some connections elsewhere in their network that went unchecked! Many thanks

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