Hi There, I was wondering if you could add the ability to use a user attribute for V-Ray UVWGenBercon variance mode. I work a lot with bercon noise and wood and applying a random offset/rotation/scale is a nightmare as I have to manually split all the geometry into multiple geo networks which can take a very long time depending on the complexity of the model.
I'd really like to be able to use a user attribute such as class/name/id/Cd as the seed to change the variation on different geometry islands.
please let me know if this is a possibility.
Cheers.
I'd really like to be able to use a user attribute such as class/name/id/Cd as the seed to change the variation on different geometry islands.
please let me know if this is a possibility.
Cheers.
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