Hi,
We're doing some skin shading with the vray material, using SSS set to uniform. Works well, however there's a difference between progressive rendering and bucket.
We're working in ACECcg. Anyone else experienced this?
This is using Build 6.00.21 btw. Didn't see any updates in the new release notes on SSS, but perhaps it's been fixed in the latest build? Just can't update easily atm as we're mid project.
Found some other people having issues, but was for max:
https://forums.chaos.com/forum/v-ray...ty#post1143614
https://forums.chaos.com/forum/v-ray...regular-render
We're doing some skin shading with the vray material, using SSS set to uniform. Works well, however there's a difference between progressive rendering and bucket.
We're working in ACECcg. Anyone else experienced this?
This is using Build 6.00.21 btw. Didn't see any updates in the new release notes on SSS, but perhaps it's been fixed in the latest build? Just can't update easily atm as we're mid project.
Found some other people having issues, but was for max:
https://forums.chaos.com/forum/v-ray...ty#post1143614
https://forums.chaos.com/forum/v-ray...regular-render
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