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Houdini Vray 6.2 Clipper scaling Issue

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  • Houdini Vray 6.2 Clipper scaling Issue

    Hello,

    I think I found a bug on the Vray Clipper in Houdini.

    The problem is that the Clipper generates some kind of glassy refraction instead of removing it when you scale dont the objects you want to clip. It only happens in GPU mode. CPU looks fine. Also something weird is going on with the position of the object, it scales somehow and the shadows look also off.

    Anyone having the same problems?

    I use Houdini 19.5 build 805 and V-Ray for Houdini number:22662 hash:7f7f4a2 from 28 Feb 2024 20:26
    V-Ray Core 6.20.05 [31923cf8] from 17 Feb 2024

    Here is the scene:
    https://we.tl/t-oIeaCxCzCJ


    Cheers!


  • #2
    Anyone? Or does everyone using CPU's for rendering? Can't afford that

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    • #3
      Hello tobiasroesli Thank you for sharing this with us. I am currently investigating the matter and will reach out to you if more information is available.

      Comment


      • #4
        Hi viktor_angelov I appreciate that you look into it. I will go for a SOP Boolean solution in the meantime.

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