Hi, I'm having issues rendering a sequence with motion blur. When I turn motion blur on in the ROP it works for everything just fine, except for the groom which doesnt seem to stick to the surface its supposed to be following (hair on a character's head). It is affected by the motion blur, but simply not the same way as the rest of the geo. Is there something that I'm missing, like an option that needs to be ticked? The groom is imported as alembic and we put a few subframes while simulating it, exactly to avoid this issue.
Best regards,
Luan
Best regards,
Luan
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