Hello,
It appears there is a limitation on vray gradient ramp. When its set to mapping type UV, the repeat U and V values do not tile the ramp. See image:


The same appears to be correct on checker texture when I check it, it tiles properly.
It appears there is a limitation on vray gradient ramp. When its set to mapping type UV, the repeat U and V values do not tile the ramp. See image:
The same appears to be correct on checker texture when I check it, it tiles properly.
Comment