I have an animation that i can scrub while viewing it through the v-ray hydra delegate in solaris. When I save the scene as USD I can render a single frame via husk using C:\Program Files\Side Effects Software\Houdini 19.5.605\bin\husk.exe" -R V-Ray -f 1 -n 15 P:\myusdfile.usd. I can't seem to get it to render more than 1 frame, and also setting -f 1 or -f-20 does not seem to make a difference, it always produces frame 1 of the animation despite the USD file having more frames.
Anny ideas? Is there some sort of documentation of the workflow from start to end that is v-ray centric?
Anny ideas? Is there some sort of documentation of the workflow from start to end that is v-ray centric?
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