Announcement

Collapse
No announcement yet.

(Done) [HOU-4236] Render Mask?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • (Done) [HOU-4236] Render Mask?

    Hi,

    How do we set up Render Mask in Solaris using an image sequence?
    In VRay for Houdini you have options for this on the vray rop node, but can't seem to find the same on the renderSettings node in lops.

    Best,
    Jacob
    Jacob Børsting
    Head of Pipeline @ Ghost VFX

  • #2
    Hi jbvfx , Render Mask is not supported in Solaris yet.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

    Comment


    • #3
      Is there an eta on adding support for this?
      Jacob Børsting
      Head of Pipeline @ Ghost VFX

      Comment


      • #4
        Hi,

        I just made a small HDA which does exactly the same what the "render mask" feature does
        1. Matte your parent Prim
        2. set the opposite on the ones you want to render

        See the screenshots below

        Cheers
        Dominik
        Attached Files
        Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

        Comment


        • #5
          I would really like to see this implemented soon
          Richard Blank
          www.haymakerfx.com

          Comment


          • #6
            Hello guys, render mask using a texture is implemented in Solaris. You could find in Render Settings LOP > V-Ray > Render Settings > Image Sampler > Render Mask [ Mask Texture ]
            image sequence is supported as well

            solarisRenderMask_imageSequence.zip
            Georgy Chakarov | QA
            www.chaosgroup.com
            georgy.chakarov@chaosgroup.com

            Comment


            • #7
              Ok thanks! I had an old render settings lop in my scene.
              Richard Blank
              www.haymakerfx.com

              Comment

              Working...
              X