Im trying to pre calculate the light cache through husk but it looks like it's just partially completed? Im rendering a 360 camera and that could maybe the problem. If I bake the light cache in the solaris viewport everything looks correct, but with husk it doesn't.
I'm using Houdini 20.5.370 and V-Ray for Houdini number:22768 hash:e515453 from 05 Oct 2024 01:29
V-Ray Core 6.20.24 [423f9073] from 3 Oct 2024
I'm using Houdini 20.5.370 and V-Ray for Houdini number:22768 hash:e515453 from 05 Oct 2024 01:29
V-Ray Core 6.20.24 [423f9073] from 3 Oct 2024
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