Would it be possible to not refresh/restart IPR when i work with nodes that does not affect the shader?
For example i`m shading something, and i`m inside material, creating new nodes, ramps,bump, setting new texture paths from disk etc. IPR always restarts/updatate when i touch something. I`m talking about situation when those nodes are not connected to the shader at all. I prefer to have IRP running and cleaning the image, and only update when it`s actually connected and affects something.
Hope it makes sense
For example i`m shading something, and i`m inside material, creating new nodes, ramps,bump, setting new texture paths from disk etc. IPR always restarts/updatate when i touch something. I`m talking about situation when those nodes are not connected to the shader at all. I prefer to have IRP running and cleaning the image, and only update when it`s actually connected and affects something.
Hope it makes sense
Comment