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I wonder if there is a possibility to have a light mask on the light as the shadow mask? A problem we have is that we cant use the light linker when objects are in an hda. Almost all are assets are hda:s.
In Houdini light mask is a property of the object not light; I'm not sure how it could be on the light.
And how you're gonna manage it? Manually?
May be better report this to SideFX?
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