Hi,
I am currently bringing an older light setup from maya to houdini and need match the original setup very precicely. This all works great, but I happen to have sphere lights in the maya setup which are scaled not uniformly. Is there a way to make this also work in houdini vray spherelights? I guess I would need three values for the radius.
I am currently bringing an older light setup from maya to houdini and need match the original setup very precicely. This all works great, but I happen to have sphere lights in the maya setup which are scaled not uniformly. Is there a way to make this also work in houdini vray spherelights? I guess I would need three values for the radius.
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