Hello.
I'm doing some work with the toon effect to get clean line art of my renders but I'm missing some control over my lines.
For example the normal threshold is not enough and some times if I modify this parameter to get some lines I get other that I don't want. This happens when we have hard and soft objects.
Material edges seems not working by now.
So we need another way of controlling wich lines are rendered and wich are not.
I suggest to add a way to render lines base on the actual normals of the objects. This way we can have per object control.
And a way to render geo lines as toon lines would be great too.
Thanks!
I'm doing some work with the toon effect to get clean line art of my renders but I'm missing some control over my lines.
For example the normal threshold is not enough and some times if I modify this parameter to get some lines I get other that I don't want. This happens when we have hard and soft objects.
Material edges seems not working by now.
So we need another way of controlling wich lines are rendered and wich are not.
I suggest to add a way to render lines base on the actual normals of the objects. This way we can have per object control.
And a way to render geo lines as toon lines would be great too.
Thanks!
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