V-Ray Next for Maya, Hotfix 2 now available.
V-Ray 3.60.05 for Maya is now also available for download.
We’ve just updated V-Ray for Maya with an important licensing fix, which we recommend you install as soon as possible. The fix is included in both V-Ray Next, Hotfix 2 for Maya and V-Ray 3.60.05 for Maya.
Please read the notes below, as they include the list of changes for both updated versions of V-Ray for Maya and links to the Chaos Group website download section and our documentation.
The new builds are available on the Chaos Group website.
Here's the list of the changes in V-Ray Next, Hotfix 2:
Modified features
Texture Baking
Bug fixes
XGen
The full changelog for V-Ray Next, Hotfix 2 is also available on our documentation website.
Here's the list of the changes in V-Ray 3.60.05:
Modified features
V-Ray GPU
Bug fixes
V-Ray
The full changelog for V-Ray 3.60.05 is also available on our documentation website.
Best regards,
The V-Ray for Maya Team
V-Ray 3.60.05 for Maya is now also available for download.
We’ve just updated V-Ray for Maya with an important licensing fix, which we recommend you install as soon as possible. The fix is included in both V-Ray Next, Hotfix 2 for Maya and V-Ray 3.60.05 for Maya.
Please read the notes below, as they include the list of changes for both updated versions of V-Ray for Maya and links to the Chaos Group website download section and our documentation.
The new builds are available on the Chaos Group website.
Here's the list of the changes in V-Ray Next, Hotfix 2:
Modified features
Texture Baking
- Added shoot rays from camera option to per-object bake options
Bug fixes
XGen
- Fixed wrong alembic patch paths when scene is loaded as a reference
- Fixed rectangle light with directionality 1.0 rendering darker than expected
- Fixed redundant license requests from the same machine/port overloading the license server
- Fixed missing render layer from EXR vrayInfo metadata
- Fixed hair strands losing detail in specific cases
- V-Ray will now delete temporary vrscenes for DR
- Fixed crash with OpenCL
The full changelog for V-Ray Next, Hotfix 2 is also available on our documentation website.
Here's the list of the changes in V-Ray 3.60.05:
Modified features
V-Ray GPU
- Optimized V-Ray GPU default settings for faster rendering
- Better resource management for tiled textures
- Added shoot rays from camera option to per-object bake options
Bug fixes
V-Ray
- Fixed redundant license requests from the same machine/port overloading the license server
- Fixed hair strands losing detail in specific cases
- Fixed normals render element in mattes
- Fixed assets with UNC paths not transferring to Linux with DR
- Fixed lens effects when VFB is disabled in standalone with -vfb=0
- Fixed anisotropic UV coordinates with place2dTexture
- Fixed vrayInfo/renderTime EXR attribute
- Fixed transparency output of the file texture node
- Fixed proxies failing to render with Maya 2018.4
- Fixed slow proxy loading after version 3.52.03
- Fixed crash in VRayProxy preview for proxies with null or invalid voxels
- Fixed preview override with different mesh
- Fixed crash with lense effects in IPR
- Fixed crash moving VRayProxy as a mesh light with primary visibility disabled
- Fixed VRayAlSurface and other materials not working when in MaterialSelect's Materials set
- Fixed loading of new Phoenix caches
- Fixed crash when widths are missing
- Fixed XGen not rendering single frames without exported patches for batch rendering
- Fixed matte objects in VRayLightSelect
The full changelog for V-Ray 3.60.05 is also available on our documentation website.
Best regards,
The V-Ray for Maya Team
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