V-Ray 5, Update 1.1 now available
We've released V-Ray 5, Update 1.1 with improvements and bug fixes.
The builds are available for download on the Chaos website.
This hotfix release adds support for Python 2 in V-Ray for Maya 2022. Python 2 builds are available in the stable folder of the nightly server.
Additionally, the builds now ship a tool that downloads the V-Ray Material Library that can be used with zip builds or if the installer was set to skip downloading the material library. You can read more about this here: https://docs.chaosgroup.com/display/...ibrary+Browser
Here's the full changelog:
New features:
(*) V-Ray: Maya 2022 Python 2 support in the stable nightlies;
Modified features:
(*) V-Ray Material Library: Downloader tool support for Linux and MacOS as well;
(*) V-Ray Material Library: Support for drag'n'dropping library materials in the Hypershade and anywhere in the viewport;
(*) V-Ray Material Library: Adding the same material twice is now possible through "Add to scene";
(*) V-Ray Material Library: Applying the same material to another object is now possible through "Apply to selected object(s)";
Bug fixes:
(*) VFB: Fixed a freeze when loading a background image after rendering;
(*) VFB: Fixed single-channel EXRs not saving corrections;
(*) VRay2sidedMtl: Fixed crash with black translucency in specific scenes;
(*) V-Ray: Fixed some V-Ray metadata not written to EXR with batch rendering;
(*) VRayBerconNoise: Fixed world texture mapping floating when camera is animated;
(*) V-Ray: Fixed regression with non-ASCII characters in vrscene path with standalone;
(*) V-Ray: Fixed Image format options UI opens on fullscreen in Maya 2022;
(*) VFB: Fixed errors with test resolution when no VFB is used;
(*) VRayBlendMtl: Fixed default viewport preview color for non-textured mode;
(*) V-Ray/USD: Fixed instanced USD files not rendering properly;
(*) VFB: Fixed "Clear Frame Buffers" option not working;
(*) VFB: Fixed purple banding with OCIO;
(*) VrayToon: Fixed incorrect inner edges with opacity;
(*) V-Ray: Improved rendering speed for Alembic files on many-core CPUs;
(*) V-Ray GPU: Fixed GPU light cache error when aborting render;
(*) V-Ray GPU: Fixed crash with ExtraTex and GPU light cache;
(*) V-Ray GPU: Fixed fireflies with refractive materials;
Sincerely,
The V-Ray for Maya team
We've released V-Ray 5, Update 1.1 with improvements and bug fixes.
The builds are available for download on the Chaos website.
This hotfix release adds support for Python 2 in V-Ray for Maya 2022. Python 2 builds are available in the stable folder of the nightly server.
Additionally, the builds now ship a tool that downloads the V-Ray Material Library that can be used with zip builds or if the installer was set to skip downloading the material library. You can read more about this here: https://docs.chaosgroup.com/display/...ibrary+Browser
Here's the full changelog:
New features:
(*) V-Ray: Maya 2022 Python 2 support in the stable nightlies;
Modified features:
(*) V-Ray Material Library: Downloader tool support for Linux and MacOS as well;
(*) V-Ray Material Library: Support for drag'n'dropping library materials in the Hypershade and anywhere in the viewport;
(*) V-Ray Material Library: Adding the same material twice is now possible through "Add to scene";
(*) V-Ray Material Library: Applying the same material to another object is now possible through "Apply to selected object(s)";
Bug fixes:
(*) VFB: Fixed a freeze when loading a background image after rendering;
(*) VFB: Fixed single-channel EXRs not saving corrections;
(*) VRay2sidedMtl: Fixed crash with black translucency in specific scenes;
(*) V-Ray: Fixed some V-Ray metadata not written to EXR with batch rendering;
(*) VRayBerconNoise: Fixed world texture mapping floating when camera is animated;
(*) V-Ray: Fixed regression with non-ASCII characters in vrscene path with standalone;
(*) V-Ray: Fixed Image format options UI opens on fullscreen in Maya 2022;
(*) VFB: Fixed errors with test resolution when no VFB is used;
(*) VRayBlendMtl: Fixed default viewport preview color for non-textured mode;
(*) V-Ray/USD: Fixed instanced USD files not rendering properly;
(*) VFB: Fixed "Clear Frame Buffers" option not working;
(*) VFB: Fixed purple banding with OCIO;
(*) VrayToon: Fixed incorrect inner edges with opacity;
(*) V-Ray: Improved rendering speed for Alembic files on many-core CPUs;
(*) V-Ray GPU: Fixed GPU light cache error when aborting render;
(*) V-Ray GPU: Fixed crash with ExtraTex and GPU light cache;
(*) V-Ray GPU: Fixed fireflies with refractive materials;
Sincerely,
The V-Ray for Maya team