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V-Ray 6, Update 2.2 Personal Learning Edition (PLE) for Maya - now available

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  • V-Ray 6, Update 2.2 Personal Learning Edition (PLE) for Maya - now available

    Hi

    The Personal Learning edition of V-Ray 6 Update 2.2 for Maya is now available.

    Get V-Ray 6, Update 2.2 PLE

    If you haven't registered as a V-Ray PLE user, you can do so here.​

    With V-Ray 6, Update 2.2 PLE you can learn and explore:

    MaterialX

    Explore platform independent creation and transfer of materials. Render MaterialX natively in USD scenes or outside of the USD context with support for the MaterialX Stack​. Author and edit shading graphs in LookdevX and preview changes dynamically with IPR. Additionally, if you don't want to adjust mtlx shaders and would prefer to apply them to Maya native geometry you can do so with the help of out VRayMaterialX shader.

    USD - we have added support for MayaUSD 0.27.0. Our new Hydra compatible USD implementation allows for parity between our other integrations and additional perks like initial IPR support. Some other workflow improvements include subdivisions and crease weights, retained UVset names, retained arbitrary graphs for dome lights and materials and many more.

    Chaos Scatter - gains the following new additions:
    - Areas Include and Exclude lists - constrict where the instances are scattered on the target geometry with curves and meshes to create perfect paths in the grass, bush hedges and more. without the need of textures
    - Edge Trimming - Scatterings of multi-objects models (e.g. grass patches, pebble sets etc) are now more precise and constricted fully within the target mesh
    - Scattering Lights and groups - Groups will now be scattered as a singular instance as opposed to a list of objects, eliminating the need to merge objects into one mesh and allowing for a cleaner hierarchy. We've also added support for Lights as instance models so you can freely create star filled skies, concert halls, lighting systems in halls and more.
    - Converting Chaos Scatter instances to Maya geometry - scattering scenarios can now be converted into Maya geometry.
    - Altitude - allows users to limit the scattered geometry to a pre-determined height range.
    - Camera clipping - helps with memory optimization and scene parsing by removing instances outside of the camera view range.
    - Planar mapping - helps distribute objects in the UV Map mode without UV adjustments for the distribute-on object.

    Shadow Selects

    V-Ray's Light Select render element gains two new modes - Directs diffuse shadows and Directs specular shadows. These render elements will allow you to fine-tune shadows in post production and improve your shots. The addition of matte objects only for diffuse shadows will allow you to correct shadows cast onto matte surfaces and can further simplify post production workflows.


    V-Ray Decal Cylindrical Projection - applying stickers, cracks, scratches, labels and more to curved surfaces is now easier and more precise. You can adjust the bend to match the surface you're applying the decal to so that there is no stretching of the image. Furthermore we've also added viewport preview for textures for easier adjusting before rendering.

    Chromatic aberration - create distinct looks in the VFB without the need to use external software.

    V-Ray GPU Improvements:
    - Use system memory for textures - a new option in render settings which allows you to utilize your machine's system memory for loading textures while rendering. This allows for rendering with large numbers of high resolution textures without worrying about running out of GPU memory
    - Texture caching between frames when rendering Animation - render animations up to 4 times faster thanks to texture caching between animation frames.
    - Added support for Enmesh, Image Planes, and raw render elements.

    Chaos Vantage

    Render high quality animation previsualization easier with the addition of Render Animations with Chaos Vantage option. The menus have also been extended with options for stopping the Live-Link and settings.

    We've also added support for Maya 2025 and other important bug fixes. Learn more about what's new in V-Ray 6, Update 2.2 PLE.

    Happy learning and rendering!
    ​​
    Last edited by petya.georgieva; 04-06-2024, 03:44 AM.
    Petya Georgieva
    Product Specialist
    V-Ray for Maya

    www.chaos.com
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