The ipr is crazy fast and gpu support is really nice.
Couple things for GPU part:
1) I have been asking for Dispersion support on GPU for years now It seems like a quite a vital "Visual" feature, why no interest in implementing it?
2) Can you guys add support for Projection node when it's plugged into Layered texture, it supports regular place2d only right now. Attached screenshot right before it crashed In CPU it shows up as checker in gpu it's just solid color.
Couple things for GPU part:
1) I have been asking for Dispersion support on GPU for years now It seems like a quite a vital "Visual" feature, why no interest in implementing it?
2) Can you guys add support for Projection node when it's plugged into Layered texture, it supports regular place2d only right now. Attached screenshot right before it crashed In CPU it shows up as checker in gpu it's just solid color.
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