Hi all,
I'm new to using xgen in production on multiple shots. I have a single asset (a tail with xgen fur) that I'm going to batch render with V-Ray. Each shot is a separate Maya project. Each shot should have its own animated xgen cache. What is the best way to generate and render a unique xgen cache per shot while using a single xgen collection/description?
Should I be using VRScene as the Output Operation?
I had success farm rendering with a single test shot using the "File/Export Patches for Batch Render", inputting a frame range. But that does not give an option to save a specific file.
Thanks!
-Brian
I'm new to using xgen in production on multiple shots. I have a single asset (a tail with xgen fur) that I'm going to batch render with V-Ray. Each shot is a separate Maya project. Each shot should have its own animated xgen cache. What is the best way to generate and render a unique xgen cache per shot while using a single xgen collection/description?
Should I be using VRScene as the Output Operation?
I had success farm rendering with a single test shot using the "File/Export Patches for Batch Render", inputting a frame range. But that does not give an option to save a specific file.
Thanks!
-Brian
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