Hi,
I'm trying to use the Light Select Render Element properly.
I've managed to render separate images for my different light. But here's where I'm stuck and a bit confused, pasted from the online guide:
"Type –
Full – Lights within the VRayLightSelect element provide full output for all information available in the scene such as GI, SSS, reflection, refraction, etc."
It specifically says that GI is supported under the Type "Full", but when I render my passes/elements there is absolutely no GI in my separate light renders. There's GI in the beauty pass, but none in the ligtht passes.
Further down the guide it reads:
"The examples below show how several Light Select Render Elements can be combined to give the same result as the Lighting render element, and combined with the Global Illumination render element to give the equivalent of the Total Lighting render element."
This suggests that you need a separate GI pass to have GI, which contradicts the info under the discription for the "Full Type", which states that GI is included in the Light Select Render Element. Which is it, please?
Also, if I need a render element for GI that is for ALL the lights combined, this pretty much beats the purpose of the Light Select Render Element, doesn't it?
Please explain.
Thank you!
I'm trying to use the Light Select Render Element properly.
I've managed to render separate images for my different light. But here's where I'm stuck and a bit confused, pasted from the online guide:
"Type –
Full – Lights within the VRayLightSelect element provide full output for all information available in the scene such as GI, SSS, reflection, refraction, etc."
It specifically says that GI is supported under the Type "Full", but when I render my passes/elements there is absolutely no GI in my separate light renders. There's GI in the beauty pass, but none in the ligtht passes.
Further down the guide it reads:
"The examples below show how several Light Select Render Elements can be combined to give the same result as the Lighting render element, and combined with the Global Illumination render element to give the equivalent of the Total Lighting render element."
This suggests that you need a separate GI pass to have GI, which contradicts the info under the discription for the "Full Type", which states that GI is included in the Light Select Render Element. Which is it, please?
Also, if I need a render element for GI that is for ALL the lights combined, this pretty much beats the purpose of the Light Select Render Element, doesn't it?
Please explain.
Thank you!
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