Hey guys,
I have a Houdini VDB sim with velocity channels being loaded into a VRay Volume Grid in Maya VRay 3.6.04.
What is the correct procedure to hook this up to get it to add details like the image on the help page.
https://docs.chaosgroup.com/display/...A/Displacement
I dont have Phoenix installed and I cant see the Advection displacement type , only vector. Do I need Phoenix ?
Do I use a fluidTexture 3D node somehow for the texture input? I have tried but no results so far...
thanks
Wayne
I have a Houdini VDB sim with velocity channels being loaded into a VRay Volume Grid in Maya VRay 3.6.04.
What is the correct procedure to hook this up to get it to add details like the image on the help page.
https://docs.chaosgroup.com/display/...A/Displacement
I dont have Phoenix installed and I cant see the Advection displacement type , only vector. Do I need Phoenix ?
Do I use a fluidTexture 3D node somehow for the texture input? I have tried but no results so far...
thanks
Wayne
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