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Maya 2019 and Linux - directory names

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  • Maya 2019 and Linux - directory names

    As those of you who use Maya 2019 on Linux probably know, it normally requires a Centos7 (or compatible) environment to run, unlike all previous versions which were based on centos 6.x

    (It is a bit more involved than that, the real issue is the version on glibc which has become incompatible with previous VRay builds, but this is beyong the scope of this post)

    We are considering renaming the directory structure of V-Ray for Maya (and Standalone) - for version 2019 and on - to reflect the changed underlying architecture. E.g. until now binaries used to reside in bin/linux_x64/clang-gcc-4.8 and now they would be placed in bin/centos7/clang-SOMEVER

    Is anyone aware of any issues this might cause with existing infrastructure scripts at customer sites? Any files etc. would be named the same, but shell scripts (and other automation code) invoking vray in batch mode would have to have the base pathnames updated

    We're asking to make sure we make this as painless as possible.

    Windows users should not be affected.

  • #2
    I don't know if this is helpful, but variables are available here - https://docs.chaosgroup.com/display/...om+a+.zip+File
    E.g. LD_LIBRARY_PATH should point towards /maya_root/lib

    I suppose that if paths are hardcoded in a custom script that might create a problem in some cases.
    Ivan Slavchev

    SysOps

    Chaos Group

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    • #3
      The change in directories will take effect with the next nightly builds (that should be around 28988 for Standalone/Maya/Max)

      Standalone: everything that was in bin/x64/vc14 will move up to bin/ (substitute x64/vc14 as necessary for Linux / Apple)
      Maya: no changes on Windows; on Linux, some shared so's that were in lib/linux_x64/clang-gcc-4.8 will be moved up to lib/)
      Max: no changes (except VRay sdk .lib files and such)

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