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Maya 2018 + Vray 3.06.04 remap nodes on linux different results

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  • Maya 2018 + Vray 3.06.04 remap nodes on linux different results

    We are rendering an animation, the shaders containing maya remap value nodes (set only to smooth interpolation curve, no other setting changed) render differently on our linux machines than they do on the windows machines.
    Color management is on.
    The texture input is an 8bit png.
    Has anyone seen an existing bug for this or know of any workaround? we are probably just going to take them out for know and try adjust those objects in post.

  • #2
    Is this on the CPU or on the GPU? Can you point me to which of the remap nodes this is with?
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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    • #3
      Hi Yolov, This was on CPU and with remap value node, when we deleted and created new maya 'file' nodes for those textures feeding into the remapvalue it rendered fine across the farm. Must have just had some corrupted file nodes in the scene.

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      • #4
        Thanks for letting me know. We were having hard time getting the same thing here.
        Alex Yolov
        Product Manager
        V-Ray for Maya, Chaos Player
        www.chaos.com

        Comment

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