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  • #16
    No, it didn't make to the update. It's still on the list of things to do.
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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    • #17
      Ah, bummer. Please keep me posted, as I have a stack of GPU's I'm looking at adding to the rendering.

      Cheers

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      • #18
        Hi Alex, just checkin in again, after seeing update 2 for Max.
        Any news on the GPU support in Maya?

        Cheers

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        • #19
          We still haven't gotten to it, sorry.
          Alex Yolov
          Product Manager
          V-Ray for Maya, Chaos Player
          www.chaos.com

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          • #20
            Ah, that's a shame.
            All the other new features look great, but can you tell me if the GPU Overrides are being worked on and have a priority?

            This overdue feature request will make a huge difference in our render times - as we will be able to add in all our GPU's.

            Cheers

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            • #21
              I'll bump it up a bit in our to-do list.
              Alex Yolov
              Product Manager
              V-Ray for Maya, Chaos Player
              www.chaos.com

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              • #22
                Awesome! cheers

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                • #23
                  Hi Yolov

                  just checking in, to see if there have been any developments?

                  Cheers

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                  • #24
                    Hi Yolov

                    Any news?

                    Cheers

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                    • #25
                      It is just so sad, this is supposedly on "To do list" since 2016
                      Every GPU renderer out there have this option, Redshfit, Octane, Fstorm, Cycles but not Vray GPU
                      This is crucial for any automotive work with backplates and HDRI

                      Will we ever see this implemented in Vray GPU??
                      Muhammed Hamed
                      V-Ray GPU product specialist


                      chaos.com

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                      • #26
                        Yep, it's a huge thing for us too. Just means we can’t use the GPU on these types of jobs.
                        Last edited by sherridge101; 26-11-2019, 11:53 AM.

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                        • #27
                          Hi Svetlozar

                          Any news???

                          Cheers

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                          • #28
                            Lots and lots of tutorials and info for V-Ray for Unreal, and other apps over the past 6 months. Big V-Ray events. Cloud rendering. All great stuff, but can we PLEASE PLEASE have this 2 year requested feature?

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                            • #29
                              Just reading the V-Ray Next update 2 docs and can’t see this feature in the list. Can you please tell us if this feature has been added. Can you also please keep us updated on this.

                              I know the feature request has been going for over 2 years now, so please keep us updated.

                              All the new GPU features are irrelevant to us, as we cannot Render on the GPU until this feature is supported.

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                              • #30
                                We're still not there with the overrides, it's still on our to-do list.
                                Alex Yolov
                                Product Manager
                                V-Ray for Maya, Chaos Player
                                www.chaos.com

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